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Animation Concept Information Page
​PRIVATE

Current Stage: Presentation Construction

Invoice Short Sheet
File Size: 132 kb
File Type: pdf
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"The camera dives down and flies smoothly along the surface. Effortlessly along a page in a graphic novel.
The frames come to life and show god-like figures, ancient warriors, stealthy assassins leaping, jumping, flying through battle to save the day.
Finally we rest on a field of stars and the name of our heroic team: Prima Force."


From the page to screen to the imagination, this video tool will give your customers an energized and alive look at Prima Force.
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The design for the Prima Force logo stemmed from the name itself. We have fast and furious fighters that use speed, cunning, ancient magic, and hunting techniques. They are not only the best, they're proof of that animal instinct. They're raw and primal.

These heroes are not without discipline. They recognize their abilities and responsibilities. They train and they work together to make their influence stronger. They fight like animals and collaborate as a team. 

Prima Force is a balance of fighting instinct and focused discipline.
Together, they are a force to be reckoned with.


The animation will combine traditional two-dimensional animation as well as 3D renderings and objects.

In this test, we are combining 2D backgrounds with a 3D wing and tail set.

​Not only this but the camera movement is in 3D space. This creates a realistic volume of space and makes the presentation more theatrical.
An example of further combining 2D and 3D animation.

These blasts of energy are 2D but built and animated in a 3D space. The movement is smooth and eye catching.

​This will serve as the base for Shadowseve's projectiles.
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What's Next?

Shadowseve

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Currently we are building Shadowseve.
Her form has to be broken down and animated with a turn so that she can move in all directions.

We are creating a full inventory of her files so that she can be recycled
into future projects or additional poses.

As we continue to move forward we will further update this page.
1 - Complete Shadowseve Animation Plate
2 - Render Sample Animation for consideration.
3 - Finalize Timeline and Deposit.

Zach McLain
mclazm@gmail.com
​Project Leader
We will be animating Breakneck running across a distant desert. In the backgound the temples and ruins slip along the horizon and beasts rise from the sands to try and strike him. But they are no match for his speed and power!

Working Scenes

NEXT CHARACTER: Breakneck

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Scenes and objects being later incorporated.
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Zach McLain

www.zachmclainmedia.net

Telephone

414 940 1322

Email

mclazm@gmail.com
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